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  • posted I cover TEN things in this subject-based guide to Love(no)more, divided into: PRELUDE, GAMEPLAY, and LOSING. I suggest you read the entire guide before trying it out. It may help you, it may not. By the end, you may realize you spent $28 to find out that your Soulmate doesn't love you, and that you can't feel love, ever again. For anyone.

    1) The only important thing that happens before you reach Shambala is your choice of the four cards. They are Chariot (Fire), Fool (Earth), Emperor (Air), and Priestess (Water). Whichever card you choose is YOUR elemental skill. When you start playing, you need to recruit those who do not have your skill or Sao's. Since you can have only five fighters on your team, you do not want two Waters, or three Airs.

    2) On Day 2, leave the Hotel and go directly to the Airport. SAVE the game in Slot 1. SAVE every morning and evening, before you spend any AP. This gives you a restore point, if you messed up your Stats or wasted AP. Also get into the habit of working every morning, so you have the $300 a day you need to stay at the Hotel. ALWAYS stay at the Hotel to get the maximum amount of AP.

    3) Now start building your Intelligence or Image. When you have one of them to OKAY, (i got there on 11 June), you can start Talking to girls. Look Around until you find the three missing Elements you want on your team. Once you find the three missing Elements, return to the Airport and LOAD from Slot 1. This gives you full AP, and now you know where they are! Now Talk them up to Friend.

    4) When you have all three missing Elements up to Friend (i got there on 13 June), SAVE in Slot 1 and use Slot 2 from now on. This gives you a Restore Point to LOAD from. If the girls waste 20 AP telling you which gifts they want (or do NOT want!) LOAD from Slot 2 and try again. When you have one of them up to Close Friend (166 Relationship Points), you can start Dating.

    5) I suggest that you start Dating as soon as possible, since Dating doubles the amount you get from working and building Stats. Higher Stats gives you more Relationship Points per Talk, which gives you more SE, which makes your team better fighters. Do not worry about their Mood yet. Their Mood never drops below Bored until after Christmas Eve.

    6) On 25 June, the game skips you to 18 November. When the Police Station opens the next day, go to the Spirit Temple and Mediate to fill your SE. If you get hit by a hammer, go back to the airport, LOAD from Slot 2, and try again. You can now fight Criminals. Fighting Criminals will pay the bills from now on, so you don't have to work anymore. Do NOT fight anyone with more SE than you!

    7) The Police Station is often wrong, so you may have to find Criminals yourself. Just repeat the technique I used to find the girls (SAVE, Look Around, Locate, LOAD). Spend the rest of November fighting Criminals to gain Honor. You gain Honor by playing the post-battle mini-game. Just click on as many falling stars as you can. More Honor = more Skill Points from the SMA Academy.

    8) Everyone on your team should have their Element maxed by 26 November. Then you can Talk with your team to increase their SE for the big battle on 30 November, even if you already have one (or more) up to 999 Relationship. You can also double up on Skills. For example, you can be Fire *and* Water. Sao can be Air *and* Earth. This comes in handy if someone on your team gets knocked out.

    9) When you have one girl up to 999 Relationship, she will tell you that you can't become Dating Partners until after the SSCC Gala Dinner. On 22 December, SAVE the game in Slot 2. Use Slot 3 from now on. This is your second Restore point, so you can LOAD from Slot 2, roll the Calendar back to 22 December, and try again if you mess up.

    10) When you get your Soul Mate's SE to 9999, everyone's SE goes up to 9999. Then you can coast for the rest of the game. Just talk with them to keep their mood up until the Last Battle on 28 Feb. Then you find that you can't win the Last Battle, your Soulmate can't feel love ever again, and you are stuck watching her out of your life, forever.
    • Kentaro 28$? Huh, That's okay. I won't mind paying 2,800 for being loveless - it hurts, it sucks, and ... I don't even know man
  • posted Here's my guide to Simgirls VN2, reposted from Newgrounds. I maxed Tomoko's stats on Day 15. I focus on increasing her stats first (Career, Body, Accessories, Beauty - in this order), keeping her mood just high enough to do what I want, until Day 16.
    It's important to know that there is no upper limit to Tomoko's MOOD, and no upper limit to her AP during the day. If you get more mini games than I did, you might finish earlier.

    Day 2-4
    I work on Tomoko's Breasts (since they take AP, but does not affect her MOOD), reaching Grade D on Day 3. I max Tomoko's Breasts on Day 4, and start working on Tomoko's Legs.

    Day 5
    I almost max Tomoko's Legs, reaching Grade C. Tomoko can start dating on Day 6. To keep her MOOD up, I take Tomoko to the Bathroom for -10 AP each time, increasing the chance of triggering a Mini-Game for an easy 20k, which I use to buy AP.

    Day 6-11
    I take Tomoko's CAREER dates to the Lagoon, Classroom, Gym, and SimTower Office, and max her CAREER stats (Luck, Intel, Talent, and Fame). I reach Grade A, with a score of 5026.

    Day 12
    I have Tomoko date Junta exclusively from now on.

    Day 12-14
    I start on Tomoko's Face, maxing it on Day 14. I finish Tomoko's Legs, and reach Grade AA, with a score of 6055.

    Day 15
    I start Enjo-Kosai, which pays 30,275¥ at this point. I keep Tomoko's AP and MOOD to at least 60 each, so I can finish Tomoko's BODY (Hips and Curves) while still earning money. I reach AAA with a score of 7035. Then I start accepting ALL STATS jobs (which pays 21,115¥ at this point), and Tomoko takes her first dip into Venus Lagoon (with Junta).

    Now I work on and max Tomoko's Skin, since it takes only 30 AP and 2,000¥, and only goes up to 500. Tomoko is earning 40,125¥ from each Enjo-Kosai, and 24,075¥ from ALL STATS jobs. I keep Tomoko's MOOD and AP to a minimum of 180 each, so I can keep earning money while buying ACCESSORIES.

    Before I finish buying ACCESSORIES from Grand Gorgeous 21, Tomoko shoots up to SSS, with a score of 10,025. I finish the rest of Tomoko's stats, take a trip up to the Penthouse to get the last card, and finally end Day 15 with a score of 12,494.

    Day 16 - 30
    Don't need to grind anymore. So Tomoko takes Junta to Venus Lagoon twice a day and does Enjo-Kosai once a day (which now pays 62,470¥). I had Tomoko dating Junta exclusively after filling CAREER stats, so her RELATIONSHIP with him (19,250) is easily high enough to beat her competition.